
//#include "Physics2D/Tests/Test.Application.h"
//#include "Physics2D/Tests/Test.Box.h"
#include "Physics2D/Tests/Test.Trigger.h"


namespace Engine
{
	static void CreateApplication (Platforms::IPlatform *platform, Platforms::IApplication *&app)
	{
		APP_NAME::CreateApplication< APP_NAME >( platform, EDevice::ANDROID_SE_XPIRIA_PRO, app );
	}

	void (* g_CreateMainApplication) (Platforms::IPlatform *, Platforms::IApplication *&) = &CreateApplication;
}

#include "Physics2D/Engine.Physics2D.lib.h"
#include "Graphics/Engine.Graphics.lib.h"
